College Sustainability App

(Figma)

Revive is the focus of my Senior Studio and serves as my final project for the year, which will be presented in a gallery setting. The project is a conceptual mobile app that explores how design can support more sustainable habits among college students. Through this work, I am designing and prototyping the full experience in Figma, focusing on how students might trade, share, and reuse everyday items within their campus community. My goal is to make sustainable choices feel approachable and realistic, while also encouraging stronger connections between people. Throughout the process, I have been conducting research, interviews, and testing to understand the motivations and barriers around reuse and peer-to-peer exchange. The final prototype emphasizes clarity, trust, and ease of use, and reflects my interest in using design as a way to explore real-world problems and influence positive behavior, even within a conceptual and experimental space.